How to Make a Custom Music Disc in Minecraft Bedrock 1.26

Want to replace one of the default music discs in Minecraft Bedrock 1.26 with your own song? In this step-by-step guide, I’ll show you how to set up a custom music disc using a resource pack, change the disc image, rename the disc in-game, convert your audio file, and install everything into Minecraft Bedrock.

This tutorial is for Minecraft Bedrock 1.26 and works by replacing one of the existing record tracks with your own custom music.

Download finished resource pack: custom record 1-26.zip
Unzip to get the mcpack file

What You Need Before You Start

  • A song file in MP3 format
  • The Minecraft Bedrock vanilla resource pack
  • A code editor such as Notepad++
  • An image editor such as Paint.NET or any program that supports transparent PNG files
  • An audio program such as Audacity or an online converter

It also helps to have a working folder on your computer where you can build your pack. You can name it anything you want.

Step 1: Download the Minecraft Bedrock Sample Resource Pack

The first thing you need is the official Minecraft Bedrock sample pack. Download the latest Bedrock samples full ZIP. Be sure to avoid any versions marked preview or pre-release. You want the current full sample pack for the latest regular Bedrock release.

Save the ZIP file into the same folder where you are building your custom pack.

Step 2: Copy the Files You Need

Open the Bedrock sample pack and go into the resource_pack folder. From there, copy these two files into your working folder:

  • manifest.json
  • pack_icon.png

The default pack_icon.png is fine to use, but you can replace it with your own icon if you want. If you make your own, it should be a 256 x 256 PNG named pack_icon.png.

Step 3: Get the Original Music Disc Texture

Inside the sample pack, go to: textures > items

Find the default record textures. In this example, use the disc named blocks.png. This is a good choice because the original track runs for a long time, making it a useful slot for custom music.

Copy blocks.png into your working folder for now. This will help you keep the correct file name when you make your replacement texture.

Step 4: Copy the Language File

To change the name of the disc in-game, go to: texts

If you are using US English, copy the file: en_US.lang

Place that into your working folder as well.

Step 5: Create the Folder Structure

Now create the folders your custom resource pack needs.

Your pack should end up with this folder structure:

sounds/
  music/
    records/

texts/

textures/
  items/

Move your copied files into the correct locations:

  • Put en_US.lang inside texts
  • Put your custom disc texture inside textures/items
  • Your converted audio file will go inside sounds/music/records

Step 6: Edit the manifest.json File

Open manifest.json in Notepad++ or another code editor.

You need to change:

  • The name of the pack
  • The description of the pack
  • The two UUID values

For example, you can rename the pack to something like:

Custom Record 1.26

Then generate two new UUID codes using an online UUID generator and replace both of the existing UUID entries in the file. Make sure each UUID stays inside the quotation marks.

Save the file when you are done.

Step 7: Make a New Disc Image

Next, create a new texture for your music disc. The default item textures are small, but making your image at 64 x 64 works well and gives you better detail.

Choose any square image you want, preferably one with transparency if needed. Resize it to 64 x 64 in your image editor. If your editor has a resize method like Nearest Neighbor or Sharpest, use that to keep the image looking clean.

Once your new image is ready:

  1. Rename it to match the original disc texture name
  2. In this example, rename it to blocks.png
  3. Place it inside textures/items

Step 8: Change the Disc Name in the Language File

Open en_US.lang in your code editor.

Search for: item.record

Then find the entry for the disc you are replacing. In this example, that is the blocks entry.

Change the display name to match your song title. For example, if your track is called Cockpit by Silent Partner, update that record entry so Minecraft shows the correct title when the disc is used.

Save the file.

Step 9: Convert the Audio File to OGG

Minecraft Bedrock needs the music file in OGG Vorbis format, and it should be mono for proper playback.

If your original song is an MP3, open it in Audacity or another audio converter. Then export it with these settings:

  • Format: OGG Vorbis
  • Channels: Mono
  • Sample rate: Leave the original rate the same

After exporting, rename the new OGG file to match the record slot you are replacing. In this example, rename it to: blocks.ogg

Now place that file inside: sounds/music/records

Step 10: Build the MCPACK File

Once everything is in place, your custom resource pack should contain these five main pieces:

  • sounds folder
  • texts folder
  • textures folder
  • manifest.json
  • pack_icon.png

Select all five and compress them into a ZIP file.

Then rename the ZIP extension from: .zip to: .mcpack

Confirm the rename if Windows asks.

Step 11: Install the Pack in Minecraft Bedrock

Before installing the pack, make sure Minecraft is not already running.

Double-click the .mcpack file. Minecraft Bedrock should launch and automatically import the resource pack.

If everything worked correctly, you should see a message saying the pack was successfully imported.

Step 12: Activate the Resource Pack

Inside Minecraft Bedrock:

  1. Go to Settings
  2. Scroll down to Global Resources
  3. Open My Packs
  4. Select your custom pack
  5. Click Activate

You can also verify that it appears in the Active section.

Step 13: Test Your Custom Music Disc

Load your world and open your inventory. Find the music disc you replaced. You should see:

  • Your new disc image
  • Your updated disc name

Place the disc into a jukebox and test it. If everything is set up correctly, the new song title should appear and your custom music should begin playing.

Final Thoughts

That’s all there is to it. By replacing an existing music disc slot, you can add your own custom song, custom texture, and custom disc name in Minecraft Bedrock 1.26. This is a great way to personalize your world, create themed resource packs, or build custom adventure maps with your own soundtrack.

Once you get the hang of it, you can repeat this process for other record slots and create even more custom music discs.

Quick Recap

  • Download the latest Bedrock sample resource pack
  • Copy manifest.json, pack_icon.png, the disc texture, and the language file
  • Create the correct folder structure
  • Edit the manifest and generate new UUIDs
  • Make a new disc texture
  • Rename the disc in the language file
  • Convert your song to mono OGG
  • Rename it to match the original record slot
  • Zip the pack and rename it to .mcpack
  • Import and activate it in Minecraft Bedrock

Now you’re ready to make your own custom music discs in Minecraft Bedrock.